![](https://cdn.userecho.com/characters/76.png?1)
Machine names when syncing settings (ST3)
But in my settings I only see
"machine_name": "T450s"So unfortunately both my machines are named "T450s" (Lenovo T450s / Apple MacBook Pro).
How can I find the ID generated by Codeivate?
![](/s/cache/56/1d/561dbc725c401c96e953d339f73340fd.png)
Exception in Pycharm when working on django templates
{%
Codeivate breaks, with the exception provided below.
{% is the start of a special template keyword, i.e. {% for x in y %} or {% if x %}.
This only happens the first time I type it after opening PyCharm. It doesn't happen again until I've restarted PyCharm, I think. Log output at the link below:
http://sprunge.us/DYcJ
Here are some of my current system specs (I'm currently using a colleague's OSX computer):
Darwin Kernel Version 13.4.0: Sun Aug 17 19:50:11 PDT 2014; root:xnu-2422.115.4~1/RELEASE_X86_64 x86_64
java version "1.6.0_65"
Java(TM) SE Runtime Environment (build 1.6.0_65-b14-462-11M4609)
Java HotSpot(TM) 64-Bit Server VM (build 20.65-b04-462, mixed mode)
PyCharm Community Edition 3.4.1 Build #PC-135.1057
Two other notable plugins I have installed are IdeaVim and CodeGlance.
Let me know if you need any other info.
![](/s/cache/c9/bc/c9bc2534bfbc1eba16a3506a5524b934.png)
Exception in thread (console)
Hi while coding on my own plugin I noticed messages like these popping up in the sublime console:
posting data for Python
message :+1 Python
icon base :--icon=/home/christoph/.config/sublime-text-3/Packages/codeivate-st/codeivated/icons/32x32/
Exception in thread Thread-30:
Traceback (most recent call last):
File "X/threading.py", line 639, in _bootstrap_inner
File "C:\Users\Paul\AppData\Roaming\Sublime Text 3\Packages\codeivate-st\codeivated\FeedBack.py", line 110, in run
NameError: global name 'Pref' is not defined
Maybe something to look into, let me know if you need more infos
![](/s/cache/0c/90/0c90796af2f22551f8e7e6f55f11f10d.png)
Hi Ghostface,
Thanks for reporting the bug. It looks like it is an issue with notify-send support that is only present on Linux when using Sublime Text 3.
I will fix this next time I do a Sublime 3 build.
As a temporary workaround in the Codeivate -> Settings - user file, you can set
"notify_send_active": false,
that should stop it from happening. This shouldn't cause any other issues with the plugin (apart from notify-send not working!).
Also in the same settings file you might want to set
"show_debug":false,
To hide alot of the other Codeivate output. This was accidentally left on in some initial versions of the plugin.
Cheers,
- Paul
![](/s/cache/56/1d/561dbc725c401c96e953d339f73340fd.png)
NullPointerException in PyCharm
null
java.lang.NullPointerException
at com.codeivate.plugin.logic.CodeivateGame.authenticate(CodeivateGame.java:139)
at com.codeivate.plugin.CodeivateApplicationPlugin$1.run(CodeivateApplicationPlugin.java:98)
at com.intellij.openapi.application.impl.LaterInvocator$FlushQueue.run(LaterInvocator.java:347)
at java.awt.event.InvocationEvent.dispatch(InvocationEvent.java:251)
at java.awt.EventQueue.dispatchEventImpl(EventQueue.java:733)
at java.awt.EventQueue.access$200(EventQueue.java:103)
at java.awt.EventQueue$3.run(EventQueue.java:694)
at java.awt.EventQueue$3.run(EventQueue.java:692)
at java.security.AccessController.doPrivileged(Native Method)
at java.security.ProtectionDomain$1.doIntersectionPrivilege(ProtectionDomain.java:76)
It happened as I was opening PyCharm, but I didn't have working internet at the time.
EDIT: Ok, so, I had a working internet connection, but I hadn't authenticated through our firewall, so traffic was being dropped or redirected.
Some details:
PyCharm 3.0.1 Build #PY-131.339
Running Fedora 20
Linux 3.13.8-200.fc20.x86_64
java version "1.7.0_45"
Java(TM) SE Runtime Environment (build 1.7.0_45-b18)
Java HotSpot(TM) 64-Bit Server VM (build 24.45-b08, mixed mode)
Let me know if you need anything else
![](https://cdn.userecho.com/characters/65.png?1)
Signature Annoyance
I wouldn't say that my name is extremely long, but the programming and flow_state items clip through the text on the far right.
(Hooray for lousy ms-paint editing!)
My request is that the two items be moved underneath the Level # and level bar.
That would use unoccupied space and free up space for people with long names.
(If there is already something reserved for that space, sorry, I didn't know)
Also, the link at the bottom left should be:
http://codeivate.com/users/alex-lamson
(its the space again, huh?)
![](/s/cache/0c/90/0c90796af2f22551f8e7e6f55f11f10d.png)
Thanks for the feedback! I can see how that would be annoying.
I had some stupid code that truncated the programming to p and flow state to f when usernames got over 13 characters, don't know what I was thinking!
Your idea is wayyy better.
Should be sweet now.
Also www.codeivate.com/users/Alex Lamson should redirect to www.codeivate.com/users/alex-lamson but I have updated that link down the bottom so it is clearer.
Cheers,
- Paul
![](/s/cache/0c/90/0c90796af2f22551f8e7e6f55f11f10d.png)
Hi Michael,
I agree looking at that bar with a fresh set of eyes it is confusing!
What it's actually saying is you are on level 4 which is something like 220 points, but you need 109 points (330 - 221) to get to the next level.
So it should say something like 1/109.
I will fix this up.
Cheers,
- Paul
![](/s/cache/57/6a/576a623caf9624f6bebf692511e64f89.png)
length emailaddress
When I was editting my password, I noticed that my emailaddress was missing one character. After changing it, it's still missing one character. My emailadress has a total length of 21 characters, so maybe the database field is only 20 characters long?
![](/s/cache/0c/90/0c90796af2f22551f8e7e6f55f11f10d.png)
Hi Peter,
Thanks for reporting the issue, I have done some tests and seem to be able to add email addresses longer than that. Can you please email me your address to paul@codeivate.com and I will check it out further.
Cheers,
Paul
![](/s/cache/85/d5/85d588206ba17919e79466f5e74a20da.png)
Bigger level ladder
Instead of the 22 level thing use a popular level tier that's proven to successfully motivate people to play it like WoW's 1 to 80. If it takes forever to get to level 3 it kinda makes you feel like "meh".
![](/s/cache/0c/90/0c90796af2f22551f8e7e6f55f11f10d.png)
Hi Michael,
Funny you should mention WOW the levelling on the site is currently based on that but maybe not in the way you are expecting.
The levelling at the moment is a combination of the 10,000 hour philosophy and the WOW levelling system (from 1-80)
From what I have read it takes about 10,000 hours to become a master in any skill so based on some initial research I did, level 70 should equate to roughly 10,000 hours of coding. Also levelling is non linear so each level requires more time/effort to get to than the previous one.
At the moment you the yellow bars / points on the user summary i.e. http://www.codeivate.com/users/jbrooksuk show you how many points you have earned today towards the next level(s) and when logged in you should see a rough E.T.A on the top right towards your next overall level up. The points gained today/overtime is definitely an area I would like to improve upon to give users a better sense of achievement.
I may need to tweak the levelling system once I get more data though...
Cheers,
- Paul
![](https://cdn.userecho.com/characters/80.png?1)
power languages incorrect
I believe power languages are incorrect:
http://www.codeivate.com/users/ptish
Currently, it says that my power languages are PHP, Javascript and Shell-Unix. Well, if you look at the meters, that's correct. However, my "plain" is level 1 and is basically higher then javascript.
Or is stuff like plain automatically downgraded?
![](/s/cache/0c/90/0c90796af2f22551f8e7e6f55f11f10d.png)
Hi Peter,
Sorry about the delay in replying.
At the moment "power languages" are made up of your top 5 languages excluding Plain, this is because the earlier versions of the plugin picked up alot of stuff as Plain.
This should be a bit better now. Although if you create a new tab and start typing without either choosing a language on the bottom right or saving it Sublime will think it is Plain.
Cheers,
- Paul
![](/s/cache/4b/c5/4bc5cdb9dded47874dc7cc96df6b6c5b.png)
Plain Text Issue
![Image 20](/s/attachments/8481/1/87/d1595fd2f90ced5779e07732806d0a4e.png)
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